RECOMMENDATION PROFICIENTIS VIDEO AND DATA COMMUNICATIONS
This is dedicated to the KING of Kings and the LORD of Lords.
@WhiteHouse
@NigeriaGov
@NGRPresident
@Japan
@MFA_China
@MofaQatar_EN
@GOVUK
@10DowningStreet
@Canada
@AlsisiOfficial
@EgyptMFA
@Taiwan
@francediplo
@GermanyDiplo
@ONUVENuevaYork
@OPRArgentina
@UN
@NGRSenate
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@TeamYouTube
@electmonitorng
@AbiodunAAjijola
Written by Abiodun Mohammed Adeyemi Ajijola
RECOMMENDATION
PROFICIENTIS VIDEO AND DATA COMMUNICATIONS
This is a recommendation to develop an improved and more efficient form of video transmission and high data transmission primarily for legal press organisations in broadcasting, but it is also applicable for other high data transmission sectors.
The purpose of this recommendation is to help drop video transmission costs and secure constant transmission without constantly transmitting. This is very valuable in highly volatile environments where the Internet or telecommunications network is not reliable, such as conflict areas or areas where the population density is high, and the network is unable to deliver good video quality for every user.
The concept of this is drawn from some instances. First is that in regular television programming some programmes are prerecorded. Then they are aired at specific times. Even the news media reairs news that was aired an hour or some hours earlier. Sometimes exactly the same video is played as a previous time the same day.
The meaning of this is that a technological digital broadcasting system can be developed that does not need to commence exactly at the same time as the news is being broadcast. There is a gap between the two times, perhaps as much as a one-hour gap. What this means is that what is being broadcast on the television or available online was broadcast in the broadcast premises one hour prior. So how this transmission works is that the entire one-hour video is broadcast at once and is available for download by a user who has Internet access. However, the Internet user sees it as a real-time broadcast even though the legal press organisation made the broadcast one hour prior.
The video has two pieces of information that make it unique. The first is the configuration of time and date. That is the information that has the date and time that the first broadcast should be made. The video appears as real-time streaming and therefore is only available online at the exact time of the commencement of the programme and after like a form of header or envelope information on the large data packet which can be compressed. This is what gives the effect that it is a real-time transmission. Second, it also has a feature that the first time it is played within the intended time of broadcast to viewers by the legal press organisation, it cannot be fast-forwarded, making it a real-time transmission. Once the video has played once from the beginning or at some point within the duration of the real-time or actual time of the broadcast, it becomes a standard video download that can be replayed at any time and as many times as the user wants to play the video or can be deleted by the user. The video may have an additional feature that requires the video to be saved, which is asked after real-time broadcast. If the video is not saved, it will be deleted after some days or instantly.
Therefore, this is also an intelligent video transmission but is very feasible and practical.
With this form of video transmission, an entire one hour video can be downloaded in a few minutes or faster, depending on the internet speeds available to the user. As the video is being downloaded for the first time, it plays from where the real-time transmission is playing from which is one hour after the broadcast time. Since the video download may only take a few minutes out of a one-hour broadcast, the only time needed for the actual video data transmission is just a few minutes or less. Therefore, instead of streaming video content for one hour, the entire video is streamed in a few minutes and available for broadcast as though it were streaming. This means that a large percentage of the time from the video data transmission has been cut off, which makes the transmission more reliable and more pleasant to view, because there can be no disruptions since the video is already on the viewing device like a phone, laptop or some other digital or electronic device. This also means that having an erratic Internet network may not have an effect or serious effect on the quality and consistency of the video transmission. This will also make video transmission cheaper and reduce data rates. This is because the entire video file can be compressed and transmitted, compressed and decompressed upon opening on the viewer's device. In this wise, the amount of data throughput actually reduces, which also reduces the cost of transmitting that data, because data transmission is usually charged based on the size of data being transmitted.
For instance, data is charged for an amount of data per second or minute for a price. The less data transmission but the same information transmitted, the cheaper the transmission costs per information transmitted. Therefore, imagine the cost of transmitting a one-hour broadcast which is a complete 60 minutes and which requires data transmission for the entire 60 minutes. Compare that to a data transmission of the same data within one or two minutes in which the video file is compressed multiple times. This will ensure that it only costs a fraction of the amount to stream that information using this methodology and recommendation. These are cost savings that the customers will directly enjoy. However, will this make telecommunications companies less profitable? My answer is that it will not make them less profitable. The reason is that the cheaper video data transmission costs, especially for online television broadcast, is the cheaper it is for the telecommunications companies to offer that service. What would likely occur is that the users may use more data because it is so much cheaper. It is also very likely that electronic television sets will be designed using Internet data and not terrestrial television signals, because the cost of a 24-hour television transmission using this methodology may be so affordable that running a physical television on the 24-hour Internet would make serious economic sense. This would considerably transform television manufacturing and usage.
How does this work with respect to live event television broadcasting or sports matches broadcasting?
Latency is the measure of how long data takes to travel from one point to another, or how long the delay is from request to response.
https://www.techtarget.com/searchnetworking/video/A-brief-explanation-of-latency
Latency in digital data transmission could be anywhere from a few seconds to over one minute. However, for the Super Bowl in the United States of America with capital in Washington D.C., North America, which is a massive sports event, latency can be as much as just under one minute.
https://support.switcherstudio.com/article/408-livestreaming-delay-latency
It needs to be understood that most live events' broadcasting make up only a fraction of the time of a television network's daily broadcasting.
Therefore, for those times in a day when there is a live event broadcasting, the same solution mentioned above would be utilised only with a different time delay. Perhaps averagely one minute or more depending on the type of live event. Some live events, like conferences, may be feasible for a greater delay, perhaps a two-minute or three-minute delay or even more, but sports matches, especially as important as the Super Bowl, would require perhaps one minute or less to preserve the viewing experience.
Additionally, for a soccer match of 90 minutes, having a one-minute delay means that it is feasible to have 90 different video transmissions within the 90 minutes of the sports match each and every minute. In this manner, if there is a break in transmission for under one minute, the viewer watching online would not notice the difference. So what this means is that each minute of the soccer match is recorded and stored in a video packet of information and is sent as a single information pack, perhaps taking a few seconds to download as opposed to being sent over the entire one minute each second or every few seconds. This means that the cost of this type of transmission, while higher than the video transmission of much larger time delays such as a one-hour delay, would still be cheaper to transmit than the regular continuous streaming of video data throughout a football match, which is about 5,400 seconds. Each one-minute video data packet would still be compressed to a much smaller data size and transmitted to the platform that the user accesses to watch the sports match, for instance. Therefore, data transmission for live events would most likely still be cheaper than existing live event transmission but more expensive than news or programme broadcasting that could allow a delay of up to one hour without having any effect on the viewer. Therefore, when building this technological solution, it needs to be able to migrate from shorter delayed broadcasting of live events such as sports matches to longer delayed broadcasting such as news and television programme broadcasting.
Since live event broadcasting is just a fraction of the total broadcasting from a legal press organisation, it means that the considerable cost savings would still be largely attained, making the overall cost of video transmission cheaper using this method.
However, it's not just cheaper, but will help improve the quality and consistency of transmission and for people in conflict areas or areas of erratic Internet network, just a few minutes of video transmission each hour will enable them to watch uninterrupted television each hour.
In a special situation where there is no terrestrial network like a terrestrial telecommunications company, a satellite communications company could broadcast video that terrestrial phones can download from which downloads an hour-long content in a few minutes, making it affordable. This is very practical in a conflict area that has no functional terrestrial telecommunications network. The phones of the viewers would be on and once they want to watch a programme or log on to stream a programme, this would be feasible within that one hour. Such a service could even be paid for by legal humanitarian organisations in refugee camps and even areas that have suffered natural disasters. If the viewer's device is off, the viewer may switch it on and log onto the platform legally and access the information or broadcast. The accessing of data from the satellite communications company is whenever it is needed by the user, just like any terrestrial network.
Improving data compression capabilities for video and data transmission is very important to help make this solution more efficient and effective.
For certain content much longer delays are feasible than one hour such as channels showing films, documentaries, programmes and other content available much prior. This could even be in terms of days and weeks if data compression capabilities make this feasible.
It is my sincere hope that the implementation of this technology can be fast-tracked.
This recommendation is made to the nations listed who may choose to implement this individually and or with another recommended nation or nations as they please.
Me who write this physically may still make this recommendation to another or more nations.
However, for nations which want to legally and fundamentally improve the universal quality of service of video and data transmission as well as considerably drop video data transmission costs, in my opinion, with the right and appropriate technological solution, there exist market opportunities to achieve this. However, nations can implement this solution even at the national level.
This is recommended to the following nations.
The United States of America with capital in Washington D.C., North America.
The Federal Republic of Nigeria with its capital in Abuja, Federal Capital Territory on the Continent of Africa.
Japan with its capital in Tokyo on the Continent of Asia.
The Peoples Republic of China with its capital in Beijing on the Continent of Asia.
Qatar with capital in Doha, the Middle East, West Asia.
The United Kingdom, with capital in London on the Continent of Europe.
Canada with capital in Ottawa on the Continent of North America.
Egypt with its capital in Cairo on the Continent of Africa.
Taiwan with its capital in Taipei City on the Continent of Asia.
France, with capital in Paris on the Continent of Europe.
The Federal Republic of Germany with its capital in Berlin on the Continent of Europe.
Venezuela with its capital in Caracas on the Continent of South America.
Argentina with its capital in Buenos Aires on the Continent of South America.
The United Nations with headquarters in New York State in the United States of America with capital in Washington D.C., North America.
YouTube Corporation, San Bruno, California, the United States of America with capital in Washington D.C., North America.

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